Ticket #165 (closed defect: fixed)

Opened 4 years ago

Last modified 4 years ago

Fix debugrendering of the skeleton

Reported by: welberge Owned by:
Priority: major Component: HmiEnvironment
Version: 0.9 Keywords:
Cc: Duration:
Planned Date:

Description

All crosses are black lines. Seems to be a problem with the blinnShader, if I use the diffuseColorshader instead it works fine.

Change History

comment:1 Changed 4 years ago by welberge

  • Status changed from new to closed
  • Resolution set to fixed
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