Changes between Version 8 and Version 9 of FAQ


Ignore:
Timestamp:
07/14/11 13:56:58 (8 years ago)
Author:
dennisr
Comment:

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  • FAQ

    v8 v9  
    33= Frequently Asked Questions = 
    44 
    5 == Installing and building == 
     5== 1. Installing and building == 
    66 
    7 === -java.lang.!OutOfMemoryError: !PermGen space === 
    8 This error occurs while running the ant build targets 
     7=== java.lang.!OutOfMemoryError: !PermGen space === 
     8This error occurs while running the ant build targets. 
    99 
    10 '''''A''''' add the following setting to your ant.bat (or ant.sh, or ... depending on OS): 
     10Add the following setting to your ant.bat (or ant.sh, or ... depending on OS): 
    1111{{{ 
    1212set ANT_OPTS=-Xmx256M -XX:MaxPermSize=256M 
    1313}}} 
    1414 
     15== 2. Running == 
    1516 
     17=== I see too much log information in the standard output === 
     18As explained on the ProgrammingGuidelines page, we use SLF4j as logging framework. You can control the logging output in great detail using a config file.  
     19Select the right file using the JVM setting `-Dlogback.configurationFile=....` 
     20Example files can be found in `HmiResource/LogbackConfigs/resource` 
    1621 
    17 == Specifying Virtual Human Configurations == 
     22=== I get memory exceptions === 
     23Don't forget to use the JVM options `-Xms128m  -Xmx512m  -Xss5M` 
    1824 
    19 === -Emitter Engine not loading === 
     25== 3. Specifying Virtual Human Configurations == 
     26 
     27=== Emitter Engine not loading === 
    2028I specified an Emitter Engine (e.g., blink or breathe) in the VirtualHumanSpec file, but it does not want to load 
    2129 
    22 '''''A''''' Did you import the !EmitterEngine library in your ivy.xml file? 
     30Did you import the !EmitterEngine library in your ivy.xml file? 
     31 
     32== 4. Writing and testing behavior == 
     33 
     34=== What development tools do I have to design behavior? === 
     35The default demo GUI has a button to start a face expression editor; there is an editor to make your own procedural animations (ask below for more info); behavior bindings are edited in a text editor; ... 
     36 
     37=== How do I test my BML blocks? === 
     38The default demo's offer a GUI to test single blocks.   
    2339 
    2440== User Contributed FAQ entries ==