wiki:MURML

Version 5 (modified by welberge, 7 years ago) (diff)

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MURML

The MURML extension provides MURML descriptions of facial animation and gesture in BML.

MURML hand gesture

<bml xmlns="http://www.bml-initiative.org/bml/bml-1.0"  id="bml1" > 
<murmlgesture id="gesture1" start="2" xmlns="http://www.techfak.uni-bielefeld.de/ags/soa/murml"> 
  <murml-description>    
    <parallel>
      <dynamic slot="HandLocation" scope="left_arm">
	        <dynamicElement type="linear" scope="left_arm">
            <value type="start" name="LocLowerChest LocCCenter LocNorm"/>
            <value type="end" name="LocStomach LocPeripheryLeft LocFFar"/>
	        </dynamicElement>
      </dynamic>

      <dynamic slot="HandShape" scope="left_arm">
	        <dynamicElement>
            <value type="start" name="BSneutral"/>
            <value type="end" name="BSflat"/>
	        </dynamicElement>
      </dynamic>

      <dynamic slot="ExtFingerOrientation" scope="left_arm">
	        <dynamicElement>
            <value type="start" name="DirRA"/>
            <value type="end" name="DirALAA"/>
	        </dynamicElement>
      </dynamic>

      <dynamic slot="PalmOrientation" scope="left_arm">
	        <dynamicElement>
            <value type="start" name="PalmRU"/>
            <value type="end" name="PalmU"/>
	        </dynamicElement>
      </dynamic>

    </parallel> 
  </murml-description>
</murmlgesture> 
</bml> 

MURML gace gesture

<bml xmlns="http://www.bml-initiative.org/bml/bml-1.0"  id="bml1" > 
<murmlface xmlns="http://www.techfak.uni-bielefeld.de/ags/soa/murml" id="face1" start="2"> 
<murml-description>
<dynamic> 
	<keyframing easescale="5" easeturningpoint="0.7"> 
		<phase> 
		<frame ftime="0.5"> 
		<posture>Humanoid (Body_NG-mesh-morpher-yeux_NG01-1 1 100)</posture> 
		</frame> 
		<frame ftime="1"> 
		<posture>Humanoid (Body_NG-mesh-morpher-yeux_NG01-1 1 0)</posture> 
		</frame> 
		<frame ftime="1.5"> 
		<posture>Humanoid (Body_NG-mesh-morpher-yeux_NG01-1 1 100)</posture> 
		</frame> 
		<frame ftime="2"> 
		<posture>Humanoid (Body_NG-mesh-morpher-yeux_NG01-1 1 0)</posture> 
		</frame> 
		</phase> 
	</keyframing> 
</dynamic> 
</murmlface> 
</murml-description>
</bml>