wiki:Vince

The Vince virtual character


Vince is rendered in the OgreRenderEnvironment, check that link for setting up the environment (e.g. camera position).

Facial Expressions

Lexicalized facial expressions, can be used as

<bml xmlns="http://www.bml-initiative.org/bml/bml-1.0" id="bml1">
 <faceLexeme id="f1" lexeme="lexemeName"/>
</bml>

with lexemeName the name of the lexeme. See  http://www.mindmakers.org/projects/bml-1-0/wiki#ltfaceLexemegt for the full syntax of faceLexeme.

By default, the following lexemes are available:
blink
BLINK
visordown
smile
mouthopen

Available faceFacs

faceFacs provide control of the face through Action Units from the  Facial Action Coding Scheme. Example:

<bml xmlns="http://www.bml-initiative.org/bml/bml-1.0" xmlns:ext="http://www.bml-initiative.org/bml/coreextensions-1.0" id="bml1">
  <ext:faceFacs id="behavior1" au="25" side="BOTH"/>
</bml>

See  http://www.mindmakers.org/projects/bml-1-0/wiki#ltfaceFacsgt-Core-Extension for full syntax.

For Vince, the following facs are implemented:
25 (Lips Part)

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